Tuesday, January 15, 2013

Symphony of the Origin

It's been over a decade since I called myself a gamer, but in the past four months I have been adventuring through one role playing game or another. Collectively, I have put about 90 hours in the past four months exploring dungeons in Symphony of Eternity (KEMCO), dueling to the death in Chaos Rings (Square Enix) and going on a quest to stop a robopocalypse in Eve of Genesis (KEMCO).  Having just completed the third final battle in Eve of Genesis, and still considering Symphony of Eternity the Gold Standard of classic JRPG's, I could not resist picking up KEMCO's latest release, Symphony of the Origin



Symphony of the Origin is KEMCO's first game made specifically for modern smartphones. Symphony or Eternity and Eve of Genesis were ports from handheld gaming platforms. While being excellent ports, Symphony of the Origin is a step up in terms of interface and graphics quality.

While the gameplay overcame the retro style graphics of Symphony or Eternity and Eve of Genesis, I don't think anyone will be disappointed with graphics of Symphony of the Origin. It is current looking enough, but not so heavy as to require state of the art hardware. This game runs smoothly on my circa 2010 HTC Desire HD.

Having gone through the early part of the game, I am very satisfied with my purchase. The gameplay follows the elements of Symphony or Eternity, mixing in the faster battle system of Eve and changes the system of mana points and upgrades.

According to feedback at Google Play, the game has about US$5 of optional in-app purchases. Two hours into the game I still have not encountered any.

Symphony of the Origin is only available for Android right now, but it is coming soon to iOS.

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